Privacy Policy

Forager’s Table: Four Seasons

How Forager’s Table: Four Seasons handles your information.

This privacy policy describes how Projectellus Studio (“we”, “us”) handles information in Forager’s Table: Four Seasons (“the game”) for Android. It applies only to this game. Our website has a separate privacy policy.

1. Who we are

The game is developed and published by Projectellus Studio, a small independent game studio based in Lithuania. The data controller is MB "Projectellus" (company code 308183802, registered office Švitrigailos g. 11K-109, Vilnius, Lithuania). Contact: [email protected].

2. Information the game collects

  • Your progress (the days you finished and their best stars, your money, the drying rack and the cellar with their levels and what is in them, and how many new days you have opened today) and your settings (language) are saved on your device only. The game has no server of its own and sends none of this anywhere.
  • The game does not ask for any personal information: no name, e-mail address, age, contacts, photos or location. It has no account, no chat or messages between players, no links to social networks and no in-app purchases, and it never uses the microphone or camera.
  • The only data that leaves the device is what the Google advertising service needs to show and count ads, as described in the advertising section below, and Google Play’s own check for a newer version of the game. The game has no analytics or crash-reporting SDK of its own.
  • If you write to us at our support address, we receive your e-mail address, your message and any information you choose to include, and use it only to reply and handle your request.

The Google Play Store also processes information when you download the game. That processing is governed by Google’s Privacy Policy.

3. Advertising (Google AdMob)

The game is free to play and shows ads provided by Google AdMob, a Google advertising service. To show ads, measure their performance and prevent fraud, the Google Mobile Ads SDK included in the game may collect information and share it with Google, such as:

  • device identifiers, including the advertising ID and app set ID;
  • your IP address, which may be used to estimate your general location;
  • information about your interactions with ads and with the game;
  • diagnostic information, such as app performance and crash data.

Google describes this data collection in its AdMob data disclosure and explains how it uses information from apps that use its services in How Google uses information from sites or apps that use our services.

When ads appear

Ads never appear while you sort the table and never at launch, and there are no full-screen ads that start by themselves. A small banner is shown only on the farm screen and on the day’s result card. The first five days have no daily limit; after them three new days a day are free, and a player who wants more that day may choose to watch one rewarded video ad, which opens three more. After an inedible mushroom ends a day, a player may also choose, once a day, a rewarded ad for a second chance. Rewarded ads play only after their button is pressed; waiting until the next day is always free, and days already played never need an ad.

Your consent choices

If you are in the European Economic Area, the United Kingdom or Switzerland, the game asks for your consent before personalised ads are shown. If you do not consent, Google may still show non-personalised or limited ads, which use some data for purposes such as frequency capping, aggregated reporting and preventing fraud.

The game uses Google’s User Messaging Platform to ask for consent where it is required. You can change or withdraw your choice at any time in the game under the farm screen’s settings › Privacy and cookie settings (the button is shown where consent applies).

On Android you can also reset or delete your advertising ID in your device settings (for example Settings › Privacy › Ads or Settings › Google › Ads, depending on your device), and manage Google ad personalisation at My Ad Center.

  • Personalised ads — your consent, asked through Google’s consent message where the law requires it (Article 6(1)(a) GDPR). Non-personalised ads — our legitimate interest in keeping the game free to play (Article 6(1)(f) GDPR).
  • E-mail support — our legitimate interest in answering your enquiry (Article 6(1)(f) GDPR).

5. Service providers and third-party services

We do not sell personal data. The game and our servers use the following service providers and third-party services:

The game uses no other third-party SDKs or services.

6. Children

The game is intended for: players aged 13 and over; it is not specifically directed at children.

We do not knowingly collect personal data from children below the age of digital consent in their country. If you believe a child has provided personal data to us, please contact us and we will delete it.

7. How long we keep data

  • Data saved on your device stays there until you uninstall the game or clear its data. The game does not use Android Auto Backup, so it is not copied to your Google account.
  • E-mails: only for as long as necessary to respond to your enquiry and handle related follow-up, unless a longer period is required by law or necessary for legal claims.

Data collected by Google for advertising is retained according to Google’s own policies.

8. Your rights and data deletion

Depending on where you live, including under the EU GDPR, you have the right to access, correct or delete your personal data, to restrict or object to its processing, and to data portability. To exercise these rights or to ask us to delete data related to the game, e-mail [email protected] and mention “Forager’s Table: Four Seasons”. We will reply within one month.

We do not use automated decision-making that has legal or similarly significant effects on you.

You can also lodge a complaint with your local data protection authority. In Lithuania this is the State Data Protection Inspectorate (vdai.lrv.lt).

9. Security

We take reasonable technical and organisational measures to protect information processed in connection with the game. Data sent between the game and third-party services is transmitted over encrypted connections where those services support it.

10. Changes to this policy

We may update this policy, for example when the game gains new features or services. Significant changes will be reflected on this page before they take effect.

11. Contact

Projectellus Studio
E-mail: [email protected]