Forager’s Table: Four Seasons
Sort the forest’s harvest before it goes mouldy.
The foragers are back at Grandma Ona’s farm at the edge of the Dzūkija forests, and the table is piled high: porcini, chanterelles, orange birch boletes, lingonberries, cranberries and apples tumble onto the linen cloth – and everything slowly starts to go mouldy. Drag each find with one finger into the right crate. Wormy, mouldy or frost-bitten food, leaves and twigs go to the compost, and so does every mushroom we do not eat: a fly agaric, a false chanterelle or a bitter bolete in a food crate means “Not for the pot!” – and the day is over.
The autumn chapter has thirty quick days, each a minute or two long. Five kinds of weather change the rules: rain makes food go mouldy faster, fog hides every find until you pick it up, wind blows in leaves and brings things two at a time, frost bites the late harvest, and a sunny day lets you breathe. Every new species is shown on a “New today – look closely” card, Grandma Ona has an order every day, and each day earns one to three stars. The earnings build a drying rack and a cellar: they take part of the day’s harvest, and after a few real hours it is worth three times as much.
It is a game, not a mushroom guide – never eat a mushroom you know from a game. The game is in English and Lithuanian, works offline, needs no account and has no in-app purchases. A small banner is shown only on the farm screen and the day’s result card, never while you sort; after the first five days, three new days a day are free, and a short optional ad can open three more.
